Now that LOGO’s Alex head supports Omega makeup layers, I’ve been getting lots of requests to update my makeup to use the latest Omega applier scripts. At the same time, I’ve been adding Lelutka and Loudmouth appliers to older stock that didn’t have them.
Here’s what I’ve updated as of today:
- Chloe glitter eyeshadow (bottom right) now includes the latest Omega applier scripts.
- Cleo eyeshadow (bottom left) now includes the latest Omega applier scripts and Lelutka appliers.
- Creme Duo eyeshadow has been completely redrawn. It now includes the latest Omega applier scripts and Lelutka appliers. This is one of my oldest makeups and I’m glad to give it a new life!
- Lipstain (far right, middle) has some minor texture adjustments and now includes the latest Omega applier scripts, Loudmouth, and Lelutka appliers.
The new Omega makeup appliers
Instead of two “zones” per button (Makeup and Tattoo), the new script system allows me to define a default/ideal makeup zone.
The top button (in this example, labelled for the eyeshadow zone) will use the best possible zone for your Omega-enabled mesh head. Currently, it works best on LOGO Alex and Catwa, but I imagine more mesh heads will use this system in the future. The HUD Control button uses a zone you’ve selected via relay (e.g. Catwa) and the All Zones button will apply the makeup to the entire head. For other mesh heads, like EVE’olution, try the second and third button.
New to the Marketplace:
- Angel lipstick (previously a Sad November exclusive): black lined matte lipstick blended with colour for a dramatic look. Now includes Loudmouth. L$25 for a set of 6 colours.
- Diana metallic edge sweaters (previously a Sad November exclusive): five rigged mesh sizes, Maitreya auto-hider. Try the demo for your mesh body to see if you can make it work. L$100 ea., four colours available with two metallic variations included.
Sadly, I’ve learned that some of the texture assets I used to create some recent items aren’t allowed in Second Life due to its Terms and Conditions. I originally thought that I had full rights and my usage of these assets to make items inSL was acceptable, but my source’s license has been updated and actually mentions SL by name. “Amber” knit gloves and “Kat” crochet tights are no longer available. I am considering redrawing these items using my own materials* but do not have an ETA on when this might happen.
I hadn’t even read the Terms and Conditions of Second Life before (really, who has time for these things, or understands them?) but it appears Linden Lab owns everything uploaded to their servers and can do with it what they wish. I think it’s time for an update to this agreement that more fairly embraces the creativity and art that we creators bring to Second Life. After all, without us, it wouldn’t be much of a virtual world.
* Full disclosure: when I create items, most of my shading and texturing is created by hand. I do sometimes use photo based assets for fabric texture to add realism. Usually, I create a repeating pattern by scanning something in my real life wardrobe, but sometimes I create repeating patterns using open source textures. I do my best to ensure I am using any assets I download appropriately, and following its Creative Commons licenses.
Lastly, a note on pricing:
Originally, I dropped my prices to reflect the then-dated nature of my product line (this was after mesh became a thing but before appliers existed other than Slink nail polish and Lolas boobs.) I also wasn’t planning to spend much time in Second Life. I wasn’t anticipating the huge response I’d get to my Slink manicures and pedicures or my cosmetics line. Thank you all for your support!
Obviously, I’m more active than I thought I’d be, and I am actively updating products often with new appliers or better quality textures. I’m also participating in events on the grid in lieu of having an in-world store. Supporting products, creating new items for events, and keeping applier scripts up to date is a huge time investment for me. As you probably suspect, my current pricing scheme is not sustainable.
As of January 1, 2016, my prices will increase. They will still be affordable, because I still want shoppers to be able to grab everything they want instead of feeling deprived! All demo testers for cosmetics will still be full versions of a single colour and absolutely FREE. I will still offer gifts to my facebook followers. I’m happy to participate in hunts or offer sales in the new year, because I know you all like bargains.
So, before January 1, 2016, make sure you visit the Marketplace and snag anything you’re missing from my collection!